But either because of game design or insufficient research, they were left out from the game map. In fact, I would point out a few examples where they are indeed present. Now, as for the other half of my question, I would explicitly deny that all of them are absent in those twenty-one provinces in real life. What is a “specialty”, and what does it mean when a province doesn’t have any? All of them are derived from Japan’s geography and history all of them behave as resources in the game (even though they might not in real life) and all of them are designed to provide bonuses to the game’s other mechanics (such as recruitment, combat and budgeting).
Now, before we proceed further, this analysis of historical accuracy in Shogun 2 has to deal with the concept of “specialty”. How many provinces in the game map have these specialties? Believe it or not, twenty-one provinces don’t have any – and since we have sixty-five provinces in total, it means we have forty-four provinces with these specialty buildings.
All of these specialties are represented by buildings on the game map. Three of them are a requirement for building certain units eight can provide military or naval bonuses three of them can provide agent bonuses, and all of them except two can provide an economic bonus. There are 11 kinds of province specialties in Shogun 2, each of which has its own upgradable building chain. Let’s talk about the specialty buildings. Instead, let’s talk about what else is populating the game map, apart from the castle towns and ports of the various provinces. But this isn’t the focus of this article you’re reading, because I promised you a fresh example. Chikuzen and Chikugo, Settsu and Izumi, Ise and Shima, Kazusa and Awa). A few provinces in the north – Mutsu, Dewa and Shinano – were split up for gameplay purposes and some more were merged for the same reason (e.g. If you’ve ever looked up the places labeled on Shogun 2’s map on Wikipedia, you would find out that the game actually did a good job of depicting Japan’s political geography on a high level. (Yes, I’m looking at you, Europa Barbarorum.) My aim in writing this article, apart from your entertainment, is to share a fresh example of how good the franchise is in sticking close to the facts.Īs you can tell from the title (and the flair if you’re reading this on Reddit), I am taking my example from Total War: Shogun 2. This information comes with a sliding scale of accuracy, and indeed, historical accuracy in the games has been a key theme of fan discourses and fan-made content.
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